copy paste geo between apps (max, maya.lw,houdini,modo)
any maxscripters about create a max version of this?
Oliver Hotz has created an open source tool that will allow you to copy and paste geometry between 3D applications. Not only geometry but surface/material names, SubDs, weight maps, UV maps.... Currently I'm using it to copy and paste between LightWave and Modo but he's also added support for Blender, Houdini, and Maya. He's made it open source and is hoping it will be improved upon. You can see what apps and what each supports at github.
https://heimlich1024.github.io/OD_CopyPasteExternal/
a quick demo vid of it here:
https://www.youtube.com/watch?v=6jKi34irylo
current apps supported
Modo (tested in modo 10 and 11 (note does not work in modo 701, not sure about 801 either - if someone could test that would be great)
Maya (tested in 2016)
Lightwave (lightwave 11 and lightwave 2015)
Blender (tested and working in blender 2.78c)
Houdini 15 and above
other apps we'd like to see added soon
3ds max
Cinema 4d
Softimage Xsi
Sketchup pro
3d coat
Unity
Unreal ed
stee+cats
http://www.cresshead.com
Comments
can it work on unity or UE??
can it work on unity or UE??