Editing specific bitmap offset, output and other proproties
I've went over this for past 2 hours with not much luck. The closes I was is when I found some of Bobo's suggestions on forum. In any case if some1 could help me out that would be amazing.
I'm trying to access a specific bitmap that is located in
Mental ray >
Environment map > Environment/Background Switcher > Environment / Reflections> Bitmap- offset, Output amount and other parameters.
I tried by going directly :
sceneMaterials["IBL_Map"].Properties.reference.output.output_amount = 5.53
But that errors out. I also tried to somehow make this line usable
rootScene[#SME][#View1][#IBL_Map__IBL_Basic_Studio_hdr].Properties.reference.coords.U_Offset = 0.05
But that dont work either.
How can I follow up hierarchy of an node and get to that specific bitmap? I know that going by name search wont work as I can have more than 1 bitmap with that name. But maybe it could work not sure.
I want to hock up a spinner for easy control of my IBL. Does any1 have any idea how to access that parameter?