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Forum topic · General Scripting

Generate mapping Coords.

By obaida · 2013-07-22

Description

I have a strange problem !! all modifiers have (Generate mapping Coords.) unchecked by default !! is there any option in *.ini files that can solve this problem and make it checked by default or script can do that ?
Thank you in advanced .

Comments (7)

miauu · 2013-07-22

Tell me the modifiers you are using. There is a way(callbacks) that can be used to turn on the gen.map.coords. when modifier is applyed to the object.

obaida · 2013-07-25

Thank you "miauu" for response , actully all modifiers that have this option turned off , but the most I use (Extruse , sweep) .
BTW . I have 3ds max 2009,2012,2014 64bit installed in win7 , and this option is off in all versions !!!?

> Here is it < Tested on

miauu · 2013-07-26

> Here is it <

Tested on Max2014 64bit + Win8.

obaida · 2013-07-26

Working perfectly , thanks .

obaida · 2013-07-26

BTW , any news about '2Path1Sweep' ?

miauu · 2013-07-26

I don't have time right now for scripting. The "Turns OIn GMC" scripts takes me 10 minutes to write it, but for bigger projects I don't have time. My second script pack is ready for more than 1,5 month, but I can't release it - lack of time. I asked one frined of mine to make tutorial videos about the new scripts, so maybe at the end of nex month the script pack will be released. The '2Path1Sweep'(birail loft) or something similar will be included in the script pack, but not in the first release.

obaida · 2013-07-28

OK , Thank you for the info , Best regards.