Help scaling CAT bones lengths

Hi

I'm trying to match a CAT rig to a std bone rig but I am having issues with the bone lengths.

For example if you select an Arm or Leg bone on a CAT rig with a units ratio of 1 in setup mode and try

$.length = 10

The bone will appear to have scaled in the viewport but the length value won't have changed in the modifier panel. As soon as you move that bone it will revert to it's original length.

How do I set this length permanently?

Any other advice relating to matching CAT rigs to std bones is also welcome

Cheers

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Stickworm's picture

I posted this before the

I posted this before the weekend and have since worked it out.

Arms and legs need you to use $.controller.length, where as hands etc require $.length

Thanks

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