I will write a Max script (question)
After creating one array. You will register the object in the array and control it
However, if you do this, when you quit Max, the array is deleted.
I was told there was a way to store the variable in the scene.
But I do not want to use it.
Alternatively, you can save the array as a file.
I do not want to use this it also
Can not you create an object with some data?
So it's like a dummy with information.
Even if I do not use the script, I can access the information of this dummy, and if I delete the dummy, the data will disappear completely
Is not there a good way?
miauu · 2018-05-31