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Submitted by JokerMartini on Tue, 2011-05-31 15:46
I have a .png image sequence that i want to load into the ram player but i want to do it via maxscript. Is there any simple way of load these sequences into the ram player?
Thanks Brot,
this sure save a ton of time. I was hoping that the ramplayer would have an additional setting for loading a sequence of images, low and behold I was wrong on that one. It just had to be more complicated than expected haha.
Thanks
youre welcome
but I see in my code, it doesnt make sense to get all files and then pick out the pngs instead of getting only them in the first place, I will fix that^^
Comments
Great.
Thanks Brot,
this sure save a ton of time. I was hoping that the ramplayer would have an additional setting for loading a sequence of images, low and behold I was wrong on that one. It just had to be more complicated than expected haha.
Thanks
John Martini
Digital Artist
http://www.JokerMartini.com (new site)
youre welcome but I see in my
youre welcome
but I see in my code, it doesnt make sense to get all files and then pick out the pngs instead of getting only them in the first place, I will fix that^^
Never get low & slow & out of ideas
There is the RAMPlayer
There is the
RAMPlayer
command, but for a sequence you need to give it an .ifl file. So you have to create one by script, like Anubis shows here http://www.scriptspot.com/3ds-max/scripts/makeifl-0-4-1I was curious and tried to pick out the important parts:
Cheers
Never get low & slow & out of ideas