Imprint overlapping polygons
Hey everyone,
I've been having a hard time trieing to wrap my mind around this problem:
I have a couple of Z-planar polygons that overlap/intersect each other and I need to imprint the smaller polygons onto the larger if they intersect/cut the smaller polygon out of the larger polygon.
These polygons are part of a larger stack of "slices" taken out of a mesh:
so whatever the solution is it has to work without disturbing the other slices in the stack.
I don't really know where to even start with this and I'd greatly appreciate any help!
Thank you for your time.