Make a 4 vertices poly with 3 selected vertices
Hi
I want to make a new poly face with 4 vertices with 3 selected vertices.
( see pict )
SV = #() SV = polyOp.getVertSelection $ as array pt1 = polyOp.getVert $ SV[1] pt2 = polyOp.getVert $ SV[2] pt3 = polyOp.getVert $ SV[3] DIST = pt3 - pt2 --- here NP = pt1 + DIST --- and here pt4 = polyop.createVert $ NP append SV pt4 polyOp.createPolygon $ #( SV[1] , SV[2] , SV[3] , SV[4]) redrawViews()
It works in some situation, but as I'm a s### in maths, I don't know how to locate the 4th vertex in space...
If anybody could help. Thanks.
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makeface.jpg | 61.56 KB |
Comments
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I'd prefer scripted example scene instead of the vid