Make a 4 vertices poly with 3 selected vertices
Hi
I want to make a new poly face with 4 vertices with 3 selected vertices.
( see pict )
SV = #() SV = polyOp.getVertSelection $ as array pt1 = polyOp.getVert $ SV[1] pt2 = polyOp.getVert $ SV[2] pt3 = polyOp.getVert $ SV[3] DIST = pt3 - pt2 --- here NP = pt1 + DIST --- and here pt4 = polyop.createVert $ NP append SV pt4 polyOp.createPolygon $ #( SV[1] , SV[2] , SV[3] , SV[4]) redrawViews()
It works in some situation, but as I'm a s### in maths, I don't know how to locate the 4th vertex in space...
If anybody could help. Thanks.
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makeface.jpg | 61.56 KB |
Comments
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smth like this
Hi, Jahman. Yes ! It is what
Hi, Jahman.
Yes !
It is what I wrote :
DIST = pt3 - pt2
NP = pt1 + DIST
But in some case NP ( 4th vertex ) is not at the good place...
And I don't understand why...
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If you could post this case here it would be easier to understand how to deal with it.
Hi, Jahman. It is a case it
Hi, Jahman. It is a case it don't work...
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but what's wrong with the solution I posted in prev image?
p4 = p2 + 2 * ((p1 + p3) / 2.0 - p2)
It do the same
It do the same thing....
It do the same
It do the same thing....
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really? check your verts order
GIF
I'll search for video
I'll search for video capturing... and show you