particle to object
im sorry my english
i studed some tutorial
but i got not understand one ting
local BakePF = $'PF source 001'
local TheCount = BakePF.numparticles()
local myarray = for i = 1 to TheCount collect
BakePF.particleindex = i
local newobj = Editable_Mesh()
newobj.mesh = BakePF.particleShape
newobj.transform = BakePF.particleTM
newobj.name = uniquename("myBake_")
newobj <<< it is my question
question located newobj.name below
why if writed it then script runs ok but not wirted it then script runs not okay??