PATH DEFORM WITH CONSTANT Z AXIS

hello guys , i want to create a stair with custom railing , i use pathdeform , but it not keep the shape constant in z axis , can you creat a new modifier keep z axis constant , thank you very much , sorry for my bad english

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alexnguyen's picture

:(

any one help me please ?

vusta's picture

stiff......

what I mean is ever heard of Stiff PathDeform ?

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