Preserve Uvs doesn't work with maxscript
Hello everyone,
I am struggling once again with something that make me crazy.
When moving Vertex with Maxscript the "Preserve UVs" mode doesn't work at all I mean it is activated but doesn't do its job.
Of course that works when I move it manually in the scene instead of using maxscript.
By the way I use it on a flatten mesh (Either a plane or a mesh that I flatten by using UV map datachannel)
here is the code I used to move my vertices:
ClearListener() $.preserveUvs = true Origin = $.pivot Sel = (polyop.getVertselection $) as array for i in Sel do ( Vpos = polyop.getVert $ i !REG3XP1!> dir = transmatrix (Origin - Vpos) Pos1 = (if dir.position[1] > 0 then -20 else if dir.position[1] < 0 then 20 else if dir.position[1] == 0 then 0) Pos2 = (if dir.position[2] > 0 then -20 else if dir.position[2] < 0 then 20 else if dir.position[2] == 0 then 0) in coordsys dir ( polyop.moveVert $ i [Pos1, Pos2, 0]) --move each vertex of my selection further to the pivot point )