press a button using UIAccessor help
How can i press a button via mxs using UIAccessor ? I am not quite understand from the mxs help how does this work. I want to launch the Scale Curve Editor from the Path Deform / Driven Scale (max 2018 update2)
i am stuck with this:
Fn openwin o =( maxHWND = windows.getMaxHWND() setCommandPanelTaskMode #modify modPanel.setCurrentObject o.modifiers[#Path_Deform] children = windows.GetChildrenHwnd maxHWND -- What is the next step? I cannot find in listener the button name.. ) obj = selection[1] for o in selection do (print (openwin o))
Thank you!
Comments
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Hi,
You can locate a button class, text and parent with this script:
http://www.scriptspot.com/3ds-max/scripts/simple-hwnd-viewer
Here is also example how to press button in other modifier
Please note - they changed the name "ModifyTask" to "QWidget" in max 2018 and up
http://www.scriptspot.com/forums/3ds-max/general-scripting/press-radio-b...
Hope this helps,
Pixamoon