Quadrify MULTIPLE objects
Hi,
I have thousands of Editable Poly objects, all in tris, and I want to make them quads. I have used the "QuadrifyAll+" script here on Scriptspot, but it only works on one object at a time. (And I can do that in Graphite tools anyway.) But that is also one at a time!
I searched for one that could process multiple objects at once, and got this: http://forums.cgsociety.org/showthread.php?t=1001629
for o in $* do (select o; PolyToolsModeling.Quadrify false false) --- cursel = getcurrentselection() for o in cursel do (select o; PolyToolsModeling.Quadrify false false) select cursel
I copypasted this into a new Max script and ran. The cursor flickers a bit like it's doing something, then goes to perpetual spinning mode, and usually ends up hanging/crashing Max. When it does work, it is VERY slow. I tried it on 2 relatively simple objects and it took a good 8 minutes to complete. Any better way to do this? (I'm in 2015, BTW, Windows 7.)
Thanks.
Comments
fn disableWindowsGhosting =
try to save those code in new maxscript n save as ms n save it on \startup .....restart 3dsmax,,and run your code again, see if max UI freeze...It would be great if you can prepare test scene
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hmm, not sure, code look ok and it should work.
Could you post or send me small part of scene to test it: [email protected]