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The way that you use it the rando generates values between 0(a[1]) and the value of bbb, which is from 1 to 12, so you will have random values 4, 6, 7, 2,
To have only 0 or 10, the elements in the A array use this:
The random generated value must be used as index of the A array, so do not use a[1], because it is 0 and maxscript array are 1-based.
Tools and Scripts for Autodesk 3dsMax
Thanks Miauu, sometimes I
Thanks Miauu, sometimes I Wonder if I have a brain...
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Not only you have such thoughts. :)
Tools and Scripts for Autodesk 3dsMax
:-)
:-)