Re Numbering Vertex ID
I come across this problem so many times. While Im modelling an object every extrude, cut and such makes new vertexes on random places of the mesh. And neighbouring vertexes has really different ID s this way. I wouldlike to create a script for myself what renumbers vertexes by a pattern or by clicking so i can make my scripts for placing and animation easyer.
So I would like to know any command or method what lets me renumber vertexes in either Poly or Mesh preferably a method for both.
Thank you for all the help.