Save texturemaps to mat file
I'm trying to write a script to add an array of texturemaps to a specified mat file and failing miserably. For example:
a = loadTempMaterialLibrary "f:\bleh.mat"
for i in (getclassinstances Cellular) do
append i a
saveTempMaterialLibrary a "f:\bleh.mat"
Gives me 'No ""append"" function for Map #1:Cellular'. I guess the append function doesn't apply to texturemaps as they are a subclass of materials, not materials themselves.