Saving out ticks instead of frames?
Hi, i am trying to save out particles with krakatoa for my Bachelor Project.
Many times I have a particle simulation, that I need to timebend the animation, but i cannot animate it like this. Krakatoa has a built in time editor for the particles, so its easy to bend time, but it starts to stutter when it has to interpolate particles.
For a 2000 framerange animation, i would like to save out 8000 "frames".
Bobo has given me the following help
"MAXScript can render at sub-frames, so it would be possible to call the renderer at smaller steps, but the saving code does not handle sub-frames. So the script would have to:
*Loop from 1 to 2000 with a step of 0.25
*Call the renderer for the current frame to save a PRT
*Move that PRT file to a new directory and rename it based on a counter incremented once per sub-step so when you reach 2000, it would be at 8000
I am not sure where to begin. This script could be useful not just for saving particles, for rendering out other animations, which later need to be edited for slowmotion.
I guess the script hast two parts, incrementing ticks by 0.25 and saving that frame. And a renaming counter.
Any help is appreciated!