Scatter evenly on curved, not even surface
i need some help. I need to scatter evenly an object on a poly surface. So the object instaces need to keep same distance between each other and a strict lines and columns but on the way if it would be turned 45 degree, similar as can see on the a attached picture. The surface is curved in many ways so I cant take its edges or faces the base of the scatter. And also not possible to redo it as nurbs.
I need to put thousands of instances to the surface.
Maybe I just dont find the right tool, maybe sombody just could tell me how to do that?
Thank you for the help in advance.
(I use max 2012,64bit)