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Same problem here... I'm
Same problem here... I'm trying to do a spine controler and to do so I want to rotate my spline 90 degrees so the animator can see the angle of the spine and the pivot of the object stay the same. I tryed the formula that bobo create to rotate a polygon in an object and play with the normal, but I'm not coming up with a nice result =/. Help please....
Paquitoo