texture tilling amount by camera distance - help !!!
im in serious need of help
im working on a nice comics style video clip
and im using a gradient ramp map to produce some sketching effect
on the shadow side of the object ...
my problem is that i need the tilling amount of the lines to shrink
as the camera grows distant from the object .
all im able to do at the moment is make the amount of tilling to rise as
the distance value grow ... and i need exactly the opposite to happen
im tyring to do it with wire parameters but cant seam to make it work
the value of the tilling jumps to minus and im stuck with the same problem
the more i try the more i think i need a scripting approach
to make sure im able to specify exactly the amount of tiling i want in a specific
distance value and have them transition in between .
i really need to get this done and ill appreciate all and any help
you geniuses can come up with .