"Umlaut" in strings
Heyho,
I am loading UVs into an Unwrap modifier with maxscript, which right now only seems to be possible with a UIAccessor-Workaround, that essentially searches for the "Open"-button and presses it for me. It is slow, but still a lot faster than myself and I can do something else while it is busy. The thing that bothers me is, that on my german OS, it does not have to search for the "Open"-button, but for the "Öffnen"-button. But it does not recognize the Umlaut ("Ö") when I put it like this:
UIAccessor.PressButtonByName WindowHandle "&Öffnen"
How do I have to write it so MAXScript will recognize the "Ö" ? I dont want to change the input language of my OS everytime I use the script :(
Regards
Comments
Just a suggestion, have you
Just a suggestion, have you tried using a hexadecimal character for Ö? There's a nice function in help to list the chars:
Here it gives me "\xd6" for "Ö" but it will probably be different for you.
Some of my scripts and MCGs :: 3ds Max SDK Intro for Scripters