Unknown property: "addNode" in "<MixinInterface:LayerProperties>"
Try to clone some objects in scene and put it on NEW layer
******************************************************************
a=#()
b=#()
s=#()
layer2=undefined
rollout test_buttons "CloneObjects" width:200 height:96
(
button SelectObjects "Select" pos:[24,24] width:62 height:21
button CloneObjects "Clone" pos:[24,64] width:62 height:20
edittext edtNewName "New Name" pos:[24,48] width:144 height:16 enabled:true text:"FFF"
groupBox grp1 "GroupBox" pos:[5,4] width:179 height:84
on SelectObjects pressed do
(
s=$ as array
)
on CloneObjects pressed do
(
maxops.clonenodes s actualNodeList:&a newNodes:&b
for i=1 to b.count do
(
b[i].name = edtNewName.text as string + "_"+b[i].name
)
layer2 = layermanager.newLayerFromName edtNewName.text as string
for t=1 to b.count do
(
layer2.addNode b[t]
)
max hide inv
)
)
createDialog test_buttons 200 96
*****************************************************************************
The system show messagу
****************************************************
>> MAXScript Rollout Handler Exception: -- Unknown property: "addNode" in "" <<
********************************************************
Why ?????
Comments
BARIGAZY!!!! NO COMENT!!!!
BARIGAZY!!!!
NO COMENT!!!!
...
bga
...
One more solution. This way you can preserve prefix + original name
bga