verts setVert eat all RAM for big mesh
HI, I have a simple script to copy vertices position from one mesh to another mesh with same point order, different pose.
Code:
theMesh = selection[1] theMesh2 = selection[2] for vert in (theMesh.mesh.verts as bitarray) do ( polyop.setVert theMesh2 vert [((polyop.getVert theMesh vert).x),((polyop.getVert theMesh vert).y),((polyop.getVert theMesh vert).z)] )
But when i run with huge polycount meshes it eat ALL ram up to 24GB and run forever. Is there anyway to optimize that? I am very new to maxscript.
Thanks!
Comments
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Check your cgtalk thread.
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