Creating an ASCII Text file for ArcGIS from existing Terrain
What I need is a MAXScript that will sample an existing terrain on a grid
that is n columns by n rows with a specified interval for each. For
example: 10 columns by 10 rows with 10m between each column and 10m
between each row.
All the script needs to do is start with a point in the upper left hand
corner of the array, project a test ray in the negative Z direction, once
that ray intersects with the terrain below write that elevation along
with the point number to a .txt file and then move the point to the next
position to the right (based on the spacing interval), renumber the
point, and repeat the same output process.
Once the point gets to the end of the column it needs to go back to the
far left and begin again on the next row, keeping the numbering
consistent. The numbering for the array would begin with "Point01" in
the upper left hand corner and go from left to right until it reaches the
bottom right of the array. In this example of a 10 x 10 array the last
point number would be "Point100" which would be the last point on the far
right of the last row.
For a small array I could create points in 3dsMax and use the 'Move to
Surface' script, then export the positions myself to a text file but the
arrays I'm dealing with for this particular project are thousands of
columns x thousands of rows. This results in millions of points in the
array. Figured if I could get someone to help me out with a script that
would move, rename, and output one point that traveled around the terrain
in an array fasion, it would be an easier approach to obtaining the
elevation data in a text format.
Comments
Well, creating a new ASCII
Well, creating a new ASCII code file takes time so the best way is to do it by existing file. I buy assignment online which helps me to find out these codes easily.