Paid Script Job - Render to Texture

can someone write a script that render to texture, renders out a normal map? flat fee is 150$.

2 objects in scene, low_mesh and high_mesh. low mesh has proper uvs on channel 1, render to texture dialog, add projection map, add high_mesh as sub object, add normal map 2048x2048, then render out a proper normal map with the information from the high object on there.

I have attached some code where its "sort of working" but it does not render out any information, do this test with a sphere with some bevel insets and test to see if the normal map high poly information is transferring. the normal map this script puts out is blank, but by opening render to texture and hitting render manually it actually renders out the correct one, that added step needs to be automated out.

thanks,

-Zeke

AttachmentSize
working_ripnormals7.ms2.82 KB

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
IN_human's picture

Why not just use standart

Why not just use standart render to texture tool?
What's wrong with it?

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.