any solution to fix spline uv getting stretched at corners ?
hello ,, allot of time i face this issue , texture getting stretched at hard corners when sweeping a spline like the attached image :
what i do to reduce the ammount of the stritch is to refine the shape in these corners :
the resault will be like :
there still a little stritch , to fix it it needs some unwrap and it will take allot of time if u have more complex shape with more than 100 corners like these .
so does any one know a better solution to get the problem fixed ? i am sure there are some ideas :D