Can someone modify this script Transform Edit Poly?
Artly wrote a fantastic script:
It basically allows you to copy a modified mesh vertex positions and put them into a seperate edit poly which is great for cleanup if you have multiple edit polys of say a head and want to conform their changes into one single edit poly.
Though what the script really needs is a 'conform selected vertices only' option. Also as a bonus if one could add an option to mirror the edits onto the x axis (so say you modified a head to smile on one side it can take those edits and mirror them onto the other side) that would be fantastic! though may be impossible to script :D
I emailed Artly about these changes, though he isn't responding, so not sure if the email is valid.
This script has potential to be even greater, so was wondering if anyone here could take up the challenge?