Exploded View
A helpful script for baking normal maps would be something that allows you to quickly explode multiple parts:
http://www.kel-tec-cnc.com/images/downloads/EXPLODED_VIEW_su16_8x11.jpg
http://www.old-n-good.com/vintage-racing-cars/images/technical_drawings/...
That way you don't get nasty spots on your normal map where parts intersect.
Features:
- A slider or some control for how far out the parts explode.
- Either keyable or an on/off toggle so you can revert back to unexploded.
- Ability to add multiple objects to the "explosion" using both a picker and a list view, like the Attach feature in Edit Poly.
- Perhaps a Dispersion Point gizmo that you can move around in case you want to tweak the explosion direction.
Comments
there are already "lots" of
there are already "lots" of scripts out there that do this
http://forums.cgsociety.org/showthread.php?f=98&t=761733&highlight=explode
Raphael Steves