first vertex snap
this is what I need to do.
In 3DSMAX I have an object and lot of splines which I created from HAIR&FUR modifier.
I want to snap this object onto the first [or TOP] vertex of each spline [along the vertex normal].
This way I could create lot of foliage types by creating base of the flower with hair&fur and snap the top of the flower with the script.
I tried to use OBJ2SPL ALIGNER but it does not work with more than one splines
Do you have any recommendations how to achieve this effect?