I want a script that convert 'Blur' value of bitmap to 1

Hi,

Usually when materials are applied with a small value of a blur on it's bitmap like 0.1 it make render stay for long time, sometimes I want to change all my blur value to one, could some one help me to make a script to do that?

I will be very thankful
Best regards

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barigazy's picture

...

This example will works on Bitmap textures only. Change map class if you want another map type

fn bitmapBlur class:Bitmaptex =
(
	node = getClassInstances class
	if node.count > 0 do
		for map in node do
			map.coords.blur = 1.
)
bitmapBlur()

barigazy

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