low poly cage sticked to NURMS

Hello everyone,

Being absolutely dumb in scripting I wonder whether or not it is possible to make 3dsmax sub-objects stick to NURMS'ed object while toggled on.

Majority of other apps are able to do this.

here what I mean:
http://www.youtube.com/watch?v=L-xbCFJYUiA

thanks!

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Anubis's picture

In 3dsmax do this via soft

In 3dsmax do this via soft selection ;)

my recent MAXScripts RSS (archive here)

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