low poly cage sticked to NURMS
Hello everyone,
Being absolutely dumb in scripting I wonder whether or not it is possible to make 3dsmax sub-objects stick to NURMS'ed object while toggled on.
Majority of other apps are able to do this.
here what I mean:
http://www.youtube.com/watch?v=L-xbCFJYUiA
thanks!
Comments
In 3dsmax do this via soft
In 3dsmax do this via soft selection ;)
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