Moving objects up the Z axis based on object name.

Hi,

I have a bunch of "floor plans" I'm batch-importing into Max. They all come in flat on the ground plane as single meshes. They are named "Floor_1, Floor_2, Floor_3" etc...

My task is to spatially separate these floor meshes, relative to each other, in order of their names. So I need to put the same amount of distance between each floor to form a multi-storied building up the Z axis. (Ex: Floor 1 stays on the ground. Floor 2 is four meters above Floor 1. Floor 3 is four meters above Floor 2...) No need for instances/copies here, just need to translate the existing geometry to its new location. Attached is a conceptual example of a final result.

I've been doing this by hand, but it's getting quite tedious, especially for stacks of a couple hundred. I've searched for an existing script to do this, but haven't been successful.

Many thanks for any guidance here.

~K

P.S. The ability to do the same thing with groups in addition to single objects would be really cool, but I'm setting sights on something simple for now.

AttachmentSize
floorstack.jpg291.62 KB

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Many thanks, Miauu!

This works and saves me a ton of time! I really appreciate the speedy reply with this. :)

I will experiment with making variations on it (such as moving/rotating along different axis) in short order.

.

Single obejcts:

```(
--	"add as many names as you want"
floorsNames = #("Floor_1", "Floor_2", "Floor_3", "Floor_4", "Floor_5")

zDist = units.decodeValue "4m"

--	" with objects"
for i = 1 to floorsNames.count do
(
for o in objects where o.name == floorsNames[i] do
(
o.pos.z += zDist * (i - 1)
)
)
)```

Groups:

```(
--	"add as many names as you want"
floorsNames = #("Floor_1", "Floor_2", "Floor_3", "Floor_4", "Floor_5")

zDist = units.decodeValue "4m"

--	"get all groups"
grpArr = for o in helpers where isGroupHead o collect o
--	"with groups"
for i = 1 to floorsNames.count do
(
for o in grpArr where o.name == floorsNames[i] do
(
o.pos.z += zDist * (i - 1)
)
)
)```

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