Multiple Mesh Single Spline
Hi, can anyone help me create a script that creates a single spline out of multiple mesh? So that the spline is animated if the mesh is as well,
I am trying to create an animated audio wave as a spline, there is a script (FFTMAX) which lets me generate 10-60boxes as an equalizer type effect, where each box is bouncing to a different pat of the frequency, but I cannot create ONE spline out of this.
Script would have to create a knot for each vertice (or pivot point) of all objects, and then bake the keys for each knot so it represents the initial mesh animation.
Thanks for anyone willing to help!