on-site scripter needed, 1-2 months, Los Angeles

Not sure if this is the best forum to post in but I'm looking for a scripter for 1-2 months to help integrate Max into a Python based pipeline. The nature of our needs requires the person to work on site. Remote is unfortunately not an option. Scope of work includes:

- integrate with our naming convention and versioning system (possibly a custom file save/open dialog)
- develop geo-caching workflow from Maya to Max
- resolve coordinate system flip issues
- create tool to adjust/update cache locations based on scene version
- method to hero/push push Particle/Voxel (fume/krakatoa) caches from local to central location

If interested and available please apply here:


Thanks for taking the time to read