Remove Spikes in Mesh. Select by longest edge?
I haven't found anything on Scriptspot that you can select by edge length. I am trying to delete large spikes in a mesh that were generated from an autoretopo. I think the easiest way is to select long edges based on a threshold. Anyway to do this? I found one by Bobo but the link is dead.....
Comments
Select some faces and run the
Select some faces and run the script. It will remove all non quads from the selection, so only quad faces will remains selected.
This will remove all quads from the selection, so only the non quads will remains selected:
Tools and Scripts for Autodesk 3dsMax
Thanks again Miauu. This
Thanks again Miauu. This helps alot.
There is a script that allows
There is a script that allows you to select edges by length - miauu's Select Edges By Length.
Tools and Scripts for Autodesk 3dsMax
Thanks Miauu. This is exactly
Thanks Miauu. This is exactly what I was looking for. Now I just need subtract quads from the selection and I should be good to go.
You wants a script that will
You wants a script that will get selected faces and will remove the quad polygons from the selection, so at the end only tris and n-gons will remains selcted?
I can write this script, but will do it tonight.
Someone else can do it earlier. :)
Tools and Scripts for Autodesk 3dsMax