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I'll help...
I have no idea if this is what you're after...this is not even a script...but since there's no replies....I'll try to help...BUT...
..you'll have to learn MCG...create a new tool as in the 1st pic (4 nodes, incredibly simple)...call it ResetMesh.
Then drag out a plane, box...whatever....apply the new modifier, RestMesh...pick the offending object...collapse/conv to Edit Poly
See 2nd pic for illustration. Hope that helps.