reset geometry

I have bad geometry (scaled, with changed object and vray properties)
I want to reset it all

How can I create script like this:

- create plane
- convert to edit poly
- attach selected geometry to it
- delete this plane

So as result we have clean geometry

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vusta's picture

I'll help...

I have no idea if this is what you're after...this is not even a script...but since there's no replies....I'll try to help...BUT...

..you'll have to learn MCG...create a new tool as in the 1st pic (4 nodes, incredibly simple)...call it ResetMesh.

Then drag out a plane, box...whatever....apply the new modifier, RestMesh...pick the offending object...collapse/conv to Edit Poly

See 2nd pic for illustration. Hope that helps.

AttachmentSize
resetmesh.jpg 66.94 KB
resetmesh_results.jpg 293.03 KB

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