Script to create splintered wood ends...

Script to create splintered wood ends...

Make jagged broken, splintered ends in a mesh, for example, a broken poles, beams, boards etc. Can't tell you how many times I could use a script like this.

I've modeled basic mesh stuff just subdividing a face and applying a noise modifier but doesn't always work out great and doing it all by hand is very time consuming.

If someone knows a way of doing this with a script it would be much appreciated.

Thanks,
Jeff

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br0t's picture

you dont need to sign

you dont need to sign anywhere and download physx, because that is only needed for the rigid body simulation. originally rayfire used reactor and still has it enabled as the default, so it wont be any problem if there is no physx installed. the fragmentation is done using proCutter internally. if you have rayfire installed its just a matter of few clicks: add your model as an impact object, choose fragmentation -> wood splinters, choose an amount and hit the button.

Never get low & slow & out of ideas

airbrush's picture

alright, i've installed but i

alright, i've installed but i dont see the rayfire tools anywhere in the create menu as shown on the tutorial vids....?

airbrush's picture

seems rather involved for

seems rather involved for what i want. Also have to run around signing up on pages to download the physx...

br0t's picture

Hey, you can download the

Hey, you can download the rayfire test version from www.rayfirestudios.com It has a fragmentation mode called "Wood Splinters". The test version is limited in the amount of fragmentations, but you only need very few to create hundreds if not thousand of wood splinters, so that shouldnt be a problem. If you try it, make sure to watch the tutorial for that mode first, as the settings have to be used carefully. One thing to note: The fragmented pieces will most likely be concave shapes and therefore might give unwanted results in rigid body physic simulation e.g. with rayfire/physx. At least it was like that in the version Ive used, the developer had plans to fix that. Cheers

Never get low & slow & out of ideas

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