second life prims
i am attempting to do this myself! But i will not have the time and knowledge to get a final done! I have exported vertex data into "second life" and that works! Now it would be cool to have the prims like they are in second life and be able to create structures in max! Creating arrays et. would be so cool! Like i said i have started to look into it and would love to find someone to help!
Also i heard there is something like this around but i cant find it!