second life prims

Hi there,

i am attempting to do this myself! But i will not have the time and knowledge to get a final done! I have exported vertex data into "second life" and that works! Now it would be cool to have the prims like they are in second life and be able to create structures in max! Creating arrays et. would be so cool! Like i said i have started to look into it and would love to find someone to help!

 

Also i heard there is something like this around but i cant find it!

 

Cheers

 

Funk 

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DutchGlory's picture

Second Life script for

Second Life script for 3dmax.

hi, have you tried the "windy Wheather" script for 3d max?
you can create ANTYTHING (except sculpt)

see http://verwijs.wordpress.com on how to use

here are the script for 3dmax.
http://www.verwijs-pc.nl/shares/SLPrims_0_9_34_07_2.rar

unpack and place them in "c:\program files\3dmax\scripts\startup\" where "3dmax" is your 3dmax folder.

go here for the "importer" this is to import prim data, made with this script when you export.
http://xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=678757

for question, contact me...

thanks

markus_a's picture

hoi - could you give me a

hoi -

could you give me a list of prims of 2nd life ?

greets

markus

Wade S's picture

List of Second Life

List of Second Life Prims:

Box

1/2 Box: an extruded, 90 degree face

Pyramids: a 4 sided pyramid and a 3 sided pyramid

Cylinder

1/2 Cylinder: a Max cylinder w/ a 180 Slice From

Cone & 1/2 Cone: again... /12 cone is a cone w/ a 180 Slice

Sphere & 1/2 sphere: 1/2 sphere is a Max sphere w/ Hemisphere set to 0.5 and then rotated upside down.

Torus

Tube

Pinched Tube: a tube that has its top inside and outside diameters equal.

 

 

Wade

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