Simple export script wanted.
I want a script that can export a mesh to the scene directory (fbx). The scene directory being the last saved or opened directory. or if no directory (new document) don't export.
The exported mesh gets its name from the mesh name. If more than one mesh is selected get the name from the last selected mesh. export all meshes as one fbx.
If a "singular mesh is selected" move to 0,0,0 export then move back. if more than one is selected export in world space.
I want this to be a keybindable action. (no menu)
The main function I'm looking for in the script is exporting to the scene directory.
Comments
simple export script
Hello this script has been super useful to me. Ive used it now a few years.
I'm looking for a slightly different version of this script. Instead of export to the max file directory. Could I have it export to a (static) path specified in the user defined properties (inside the object properties). Of whatever the last selected object is.
Thankyou
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The last object must be selected with a single mouse click. It must have User Defined Properti like this:
ExportPath=D:\FBX_Export_Folder
Tools and Scripts for Autodesk 3dsMax
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Change the tooltip and the buttonText if you want. Save as mcr and drag and drop onto your 3ds max vierpots.
Tools and Scripts for Autodesk 3dsMax