viewport clipping controls?
I'm looking to control viewport clipping without having to make a camera. I'd really just like a couple sliders, near and far clipping, or spinners would be fine too. But basically I'd like that for any non-camera viewport I have active.
If it's easier...just perspective viewport is fine.
Clipping planes are pretty nice to be able to check out mid sections of your models sometimes. But they are currently not too easy to control because you have to keep going back and forth.
Any takers? Might be a good idea to have it default to the closest near and far values. Maybe use gw.getHitherCoord and gw.getYonCoord for that?