Tutorials

Commercial Training Options

20
votes

If you would like to learn more about MAXScript, there are currently several affordable training options available to suit nearly any budget.

BackBurner monitor undocumented cmd switches

3
votes

In case you run multiple backburner managers (e.g. on notebook at several places or using local manager and manager in office) it is good idea to have icons for automatic connecting monitor to the different manager hosts.

I've found two working command line parameters for monitor.exe:

monitor -a
monitor -mservername

First one turns "Auto connect" on. Second one sets manager hostname and connects to it. (Note: There is no space between -m and hostname or ip)

Clear out the dead wood from the layer manager

4
votes

Clear out the dead wood from the layer manager

Occasionally, you end up with a load of layers in your scene that are no use to anybody, serve no function to society, and end up taking valuable space like an unwanted uncle at a wedding.

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MAXScript Cheat Sheet

13
votes

This is a fantastic 2 page reference (written by Markus Boos) for those starting out with MAXScript! 

From the site description:

Ever try exploring the power of MAXSCRIPT? If it seems too confusing to attempt, try this 2-page cheat sheet that covers most of the major concepts in one easy to read reference, courtesy of MAXSCRIPT guru Markus Boos (one of 20 authors of the 3DATS 3ds Max Advanced to Expert book)

Creating a Custom Parametric Object with MAXScript

1
vote

Quoted from article:

"It’s one thing to create simple scripts with MAXScript to display a rollout and perform a few tasks. But if you find yourself creating the same type of object over and over again, you might want to take a crack at creating your own parametric object.

WPF in 3ds Max

0
votes

James Haywood covers the basics of integrating WPF inside 3ds Max 2011 using dotNet 3.5

Quoted from article:
"Some time ago I wanted to start getting my head around WPF, and especially how I could integrate tools made with WPF into Max. So I decided to start with something simple, which was to take an existing script that displays a progress bar using standard Max controls and convert it to WPF.

FaceFX Facial Animation Plugin Tutorial for 3ds Max

0
votes

An introduction to the 2010 FaceFX Exporter for 3ds Max. Importing and Exporting bone poses, generating an animation, and importing it onto a character.

RIGGING TO MOVE AND ROTATE AN EGG IN 3DS MAX USING MAXSCRIPT

0
votes

<!-- @page { margin: 2cm } P { margin-bottom: 0.21cm } A:link { so-language: zxx } -->

UNIVERSITY: UNIVERSIDAD LA SALLE NOROESTE

SUBJECT: ANIMACIÓN IV

INSTRUCTOR: ENRIQUE ROSALES

STUDENTS: OMAR R. HERNÁNDEZ

MARTÍN SOTO

JENNIFER RÍOS

MARLON RÁBAGO

EDILBERTO MÉNDEZ

Get your lost dialogs back

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How to create a realtime feather system with ParticleFlow

8
votes

this is a very optimized solution to drive the behavior of particles by the deformation of a surface without to use script or complex rigs, this system can be useful not only to animate but just to model objects that have a large number of elements like tiles on a roof or to drive fractured objects to follow a deforming surface and so on, if you like this please let me know so I will produce more tutorials about the various implementations of this system

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