Tagged 'Bones'

Bone Display

6 votes

Requires Avguard extensions (r5 & r6) but when mapped to a hotkey (shift+b in my case) fills a gap in max and lets you hide the bones by category.

Add Unreal Socket

2 votes

Adds a point helper with a transform that matches an existing Unreal skeleton or mesh socket for aligning and linking props.

Features:

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