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"Creates a list of various scene properties - to show what parts of the scene the animator may wish to optimize - like shadow maps that don't need to be as big - or uncollapsed modifier stacks that are too deep - etc. version 1.85 Changed the way the script decides whether a light is using shadowmaps or not."
Submitted by Neil Blevins on Fri, 2006-10-20 20:45
8
votes
Creates a list of various scene properties - to show what parts of the scene the animator may wish to optimize - like shadow maps that don't need to be as big - or uncollapsed modifier stacks that are too deep - etc.
Submitted by Mauricio B. Gehling on Fri, 2006-10-20 20:45
5
votes
"Use this simple tool to make 'brute force' replace in similar objects. This will copy the master object to the target objects positions - making exact copies of the master in the same position of the targets. Only work with mesh.
An export stength reset-X and collapse util. Also tries to detect normal flips and correct then (Although not always successfully). The Script version of reset-X is NOT export proof - and depending on how you export your data will not always work. No accou