Tagged 'object'

Object Rename

34 votes

A really easy script to solve the listed rename opportunities on a clear way. It could be useful when we have a lot of layers with a lot of long-length-named objects.

Check Total Lengths SplineShape

74 votes

This simple and funny script, you can measure the total length, check the number of segments and the Knot of SplineShape. Very useful :)

ctlss

Quick Isolate Object

66 votes

With this useful and funny script, you can isolate in a ListBox, the category object in Geometry, Shape, Light, Helper, Camera and Space Warp in the viewport.  We can select, rename and count the items in the scene.  Useful in many work situation.

qio

Quick X-View

15 votes

This is a script utility that allows to see-throught (X-View) the objects during the work. Excellent for the stages of modeling with a reference image. Implements the function of 3dsMax of See-Through (Alt+X key).

Quick XView

Rubik's Cube

39 votes

Hi, I like play Rubik's Cube and have wrote a script to play it in 3dsmax. Of course, it is far away from the real Rubik's Cube,  but this is free:D. Hope you liking it.

Grab Hierarchy

27 votes

Selecting whole heirarchy by picking one belonging object.
Similar to Sergo's "Pick Hierarchy" script but simplified code.

Rename Objects Extended

16 votes

It's like Multi-Rename Tool in Total Commander.

HollowCube

25 votes

HollowCube is a simpleObject scripted plug-in.
Procedural primitive that I made today for fun.

HollowCube

Installation:
Copy this (.ms) to Max "stdplugs\stdscripts\" folder

Usage:
HollowCube is in the "Create/Geometry" tab in the "Scripted Primitives" menu

Note:

Obj2Spline Align

54 votes

 

 

A script that aligns objects along a path or spline. much more editable than the spacing tool. see how it works here or download complete package (with mini tut).

Mass Image Populate

17 votes

A Max Script to populate selected objects with a series of sequential images.

 

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