Tagged '3ds max beginners'

3DS Max Easy Modeling Triangular Mesh

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In this tutorial, we will create a triangular mesh object. We will learn about the Lathe modifier and the Generate Topology tool.

Lesson 4 - 3DS Max - Total Beginners - Explaining Editable Poly - Making A Simple Drawer

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In this 5th video, we'll learn about Editable Poly object, its sub-objects elements, explaining some of their main tools, what they do and how they work. After, we create our first 3D model, which is a simple drawer with shelves and 4 legs. During the video, you will hear many additional, and useful tips that will make your workflow easier.

Lesson 8-3DS Max Total Beginners-2D Shapes-Intro part 2-Types Of Vertices

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In this 2nd part of the Intro to 2D Shapes, we will learn about the 4 types of vertices, what they mean, how we can convert one to another, and at the end, we will learn how to copy/paste the tangency handle (orientation and size) from one vertex to another.

Lesson 9-3DS Max-Total Beginners-2D Shapes Intro-part 3-Chamfer Fillet Trim Extend

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In this 3rd part of the 2D intro, we will learn about 4 new features related to the Spline objects: Chamfer, Fillet, Trim and Extend.

Lesson 7 - 3DS Max - Total Beginners - 2D Shapes Intro - part 1

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In this 8th video of the total beginners series, we will start learning about 2D shapes. We will learn about the sub-object levels that the 2D shapes are made of. Also, we will learn about two features to manipulate the 2D shapes: Break and Weld. In addition, we will see what it means to have an Opened or Closed 2D shapes, and why it's important to learn that.

Lesson 10-3DS Max-Total Beginners-2D Shapes Intro-part 4- Booleans - Outline

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In this video, we will learn about 2 new features related to 2D shapes,
Boolean and Outline.

Lesson 16 - 3DS Max - Total Beginners - Array Tool - Combine Modes

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In this new tutorial for 3DS Max total beginners and the second regarding the Array tool, we will use a test case, a simple model to create using combined array modes, the Polar Array and the Scaling Array. Also, while watching the video, you will learn some other stuff along the way.

Lesson 11-3DS Max-Total Beginners-2D Shapes Intro-part 5 - Mirror - Add Vertices

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In this video, we will learn how to mirror a sub-object element in a spline shape and how to determine a custom axis for the mirror operation. In the second part, we will see how we can add new vertices to an existing spline.

Lesson 15 - 3DS Max - Total Beginners - Intro To Array Tool

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In this tutorial for 3DS Max total beginners, we will take a look at the Array tool, a powerful feature to create copies from objects based on 3 modes: 1-Array based on the X, Y, and Z coordinates, 2-Polar array, 3-Array based on a scaling factor.

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