Tagged 'Scripts Wanted'

Condense and Swap SubMaterials

Hello, I've been searching and didn't found something doing this, maybe some of you know if this exist or how it can be done.
All faces on all selected objects (these objects are using different multimaterials) pointing to the material named "Grass" before the script (id 2 5 and 1 in the exemple) are, after the script, assigned to id 30, and all the objects are using a single multimaterial.

I have a scene organized like this :

Id - name - Sub-Material
[Multimaterial A]
[1] [ ] [Dirt]
[2] [ ] [Grass]
...
[12] [ ] [Rock]

[Multimaterial B]
[1] [ ] [Dirt]

snap to helper point

I am looking for, a script to snap, to point helpers.
3ds max 2016 x64

I need a script for a 2d fire look in 3ds max

hey guys..

i'm working in a 2d feature length movie...
and i'm responsible of all the shots of fire,oceans,ship and battles...
which created in 3d but must look like 2d...

so anyone could create a tool/preset for 2d fire that could be manipulated to simulate the behaviour and render from a candle to a large fire in ships with sails...

please ,we need it badly..
please refer to any commercial plugin in the market that can do this..

thanx again

Rename Objects By layer name

Looking for a script to rename all objects on a layer to the name of that layer.
This should work for multiple selected layers. Unselected layers should be ignored.

Point Helper with Axis Tripod with Different Coloured Axes

When you create a point helper with axis tripod, the x,y,z axis are all the same colour as thecreated object.
I think Autodesk dropped the ball by not colour coding the three axis (x,y,z)

Is there a way to script a new version that that has red,green,blue on the point helper?

disable (Off) all modifiers on selected objects

need simple hotkey script to disable (make it Off) all modifiers on selected objects
appreciate any help

copy all layer names to clipboard

would be very useful to have script which copy all layer names to clipboard
like this

ENV_buildings
ENV_curbs
ENV_details
ENV_furniture
ENV_grass
ENV_pavements
ENV_pools
ENV_roads
ENV_sand
ENV_sea
PLANT_shrubs
PLANT_trees

thanks in advance

Changing Texture Format

Has there been a script that is on there that will allow me to switch currently assigned textures to a different format? We received a rather large project with hundreds of textures in .tiff format. The problem is, these textures all totaled are over 3 gigs of memory. I've converted the textures to a more manageable file type, but can I bulk switch them? Say switching them all from .tiff to .jpeg or whatever format we end up going with. The names will stay exactly the same, it's just the file extension.

Get CV Curve Control points position

Hello, I need a script..a simple one i think but having no experience in MaxScript this is way over my head.I need it to save the position (x,y,z) of CV points of a CV_Curve to any file that i can read (txt,csv..or any).I will be forever grateful! Thank you.

Suppress warning/pop-up dialogs.

So it frustrates me that Max doesn't have a button that could disable all the popups you can get when opening a max file. For instance I would really like to be able to put some default settings in the following dialogs and then never have to see them again:

-The Vray 3 dialogs you get that explain the new way of sampling or whatnot. I think there are 2 of those.
- The old Vray Sun update dialogs
-The units mismatch. I just want it to every time convert to MY sceneunits. I've never needed the original units ever.