Call for Python tutorials
I've been seeing a lot of discussion about using Python with 3ds Max for quite a while now... I'd love to get some resources up describing Python - 3ds Max integration / workflow / processes. If you've got or would write a beginner tutorial or even an advanced tutorial, please share it with the community!
Some questions to get the ball rolling... What is Python? How does it compare to MAXScript? Why should someone use Python? Is Python best for end users or developers? How do you create a simple "hello world" Python script?
FYI - for those that are curious, here's a great thread on cgtalk about MAXScript & Python. http://forums.cgsociety.org/showthread.php?f=98&t=509631