News

Call for Python tutorials

9
votes

I've been seeing a lot of discussion about using Python with 3ds Max for quite a while now... I'd love to get some resources up describing Python - 3ds Max integration / workflow / processes. If you've got or would write a beginner tutorial or even an advanced tutorial, please share it with the community!

Some questions to get the ball rolling... What is Python? How does it compare to MAXScript? Why should someone use Python? Is Python best for end users or developers? How do you create a simple "hello world" Python script?

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Welcome!

27
votes

Welcome everyone to a modestly upgraded ScriptSpot. While all the same data is exposed and much of UI is similarly structured, it's different (and IMHO better) in several ways that I've wanted for the past couple years. Here are a few of the changes:

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3ds max select by name slow/fast

2
votes

For those who find "select by name" dialog in max 2008 and later, too slow, HERE is nice tip how to revert it into "old style and fast" mode.

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FumeFx Preset Tool

7
votes

UPDATE: v1.0Beta

Hi Again!

Thought i would give you guys a christmas Preset! ;) What better then to make fire whens its cold! Well unless your an aussie, as that would just be plain stupid ;)

EDIT:
Fixed two more Bugs:
ToolTip was incorrect on the animation controllers.
Animation wasn't keyed on the explosion, when the animation coller tick box was off.
EDIT: Fixed the saveOutput Bug.

Anyways the instructions are in the .rar file attached.

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Merry Christmas

8
votes

Merry Christmas and Happy Holidays to all and thank you for visiting ScriptSpot!

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Motiva SOAP First Public Release

8
votes

Motiva SOAP is a free realtime postproduction tool witch allows not only change colors of the entities but their influence in the whole scene.
Probably the best way to understand what's Motiva SOAP is look at this video.
Vimeo video (features): http://www.vimeo.com/5613002
Mirror in Youtube: http://www.youtube.com/watch?v=JLg3D_bi7lE
Why free?

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SoulburnScripts Updated Sept 18th 2008

5
votes

NOTICE: I had to make some major changes to sLib to remove several recursion bugs that could cause max to crash. I've successfully removed the bugs, but it's possible I may have introduced new ones, despite a lot of testing to make sure all of the functions still work correctly. If you see any weirdness where scripts you know worked aren't working as expected anymore, please get in touch with me immediately. Thanks.

Updated several older scripts, here's the major updates:

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Blur Studio releases Py3dsMax beta

5
votes

Amazing news for those of you looking to make the switch to Python.

"We have developed a way to run Python as a complete replacement of Maxscript in 3dsMax, utilizing Python and PyQt to develop tools, we're hoping to revolutionize the ability to develop fast, efficient and powerful utilities.

All the information you need to get going can be found at our new development website:

http://blur-dev.googlecode.com "

Read the full, original post by Eric Hulser on CGS - http://forums.cgsociety.org/showthread.php?t=816475

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New Tool for 3ds Max - RenderFlow Beta

6
votes

David Holmedal has written a node based render manager for 3dsmax and is making it available immediately to anyone who is interested ...for free. More information is available on his website http://www.davidholmedal.com/renderflow.php

Description:
RenderFlow is a nodebased render manager. It allows you to setup your
render passes much like you would set up a composite in programs such as
Shake. This gives you a clear overview of what is going on in the scene. It
is easy to use, you decide the complexity as you go along.

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My Blog Huh?

Actually I have already started a blog here: (can i put a link here?)

mertens3d - Blog

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