MCG support added!
Calling all MCG developers! ScriptSpot now features an MCG section where you can share & find procedural MCG tools. This is an incredibly exciting feature of 3ds Max 2016 and I'm excited to see all the tools you're able to create!
The new section is a clean slate so there isn't any content until you add it! Since MCG files are inherently visual I'd like to see more images / video examples of what people can expect when using them.